Profile
Jasper de Vries
Pipeline TD · Developer
Developer with a background in creative media. I like automating repetitive work and speeding up processes — whether that's a production pipeline or a web application. Based in Linz, Austria.

About
I started out in creative media — 3D animation, video, design. Working as a pipeline TD taught me the fundamentals of programming early on: scripting tools in Python, thinking in systems, making repetitive work disappear. When I wanted to go deeper into software development, front-end felt like the natural bridge — still visual and creative, but properly technical.
I spent a few years as a front-end developer, including building a design system from the ground up. That work sharpened my understanding of software principles I'd only partly grasped before — component architecture, state management, maintainability at scale. Coming back to pipeline development afterwards, I brought a lot of that thinking with me.
Now I'm drawn to the broader IT side of things — hardware, networking, infrastructure. I like understanding how the whole stack fits together, from physical machines up to the software running on them.
Outside of work I shoot photography — mostly landscapes and street. I enjoy hiking, which conveniently gives me plenty of both. And like a lot of people in this field, I grew up gaming and never really stopped.
Currently
Pipeline TD @ Arx Anima
Education
BDes, University of the Arts Utrecht
Languages
Dutch · English · German
Based in
Linz, Austria
Skills
Languages
- Python
- JavaScript / TypeScript
Frameworks
- React
- Vue
- Remix
- Qt
- Flask
Libraries & Tools
- GraphQL
- MySQL
- MariaDB
- Express
- Cypress
- Jest
- Playwright
Other
- Server management
- Networking
- Windows / Linux / MacOS
- Maya
- Unity
Experience
May 2024 — Present
Working on the in-house pipeline to streamline production between software and providing tools to increase efficiency using Python and Qt.
Jan 2024 — Oct 2025
Multimedia Artist
Creative CinemaLinzSelf-employed — providing clients with websites, videos, 3D graphics and anything media related.
Nov 2022 — Dec 2023
Worked as a developer on a design system using React and Tina CMS.
Oct 2021 — Nov 2022
Developed functionality & styling for dekamarkt.nl & dirk.nl — SEO, CMS integrations, and API & GraphQL calls.
Nov 2018 — Jun 2021
Pipeline TD · Sysadmin · 3D Generalist
The OutpostUtrechtCreated a pipeline for managing 3D assets in Maya using Python and PyQt, plus a project manager tool to track budgets and deliverables.
Aug 2016 — Jan 2017
Programming in C# and Python, Unity, 3D modeling and shading.
Education
Sep 2014 — Jul 2018
Bachelor of Design (with Honours)
University of the Arts · Utrecht
3D Animation
Sep 2011 — Jun 2014
Secondary Vocational Education
ROC Friese Poort · Drachten
Audiovisual & Animation